Introduction to Architectural 3Ds Max Software Course
3Ds Max training is considered the first step of a successful career today because almost every workplace requires good 3Ds Max knowledge from candidates. 3Ds Max allows for maximum customization in its interface. So it is possible to arrange 3Ds Max precisely according to what you need. A program with many tools and also has such a free workspace is hardly find feature.
3Ds Max reveals very high-quality work at the rendering stage. Working with the V-ray, 3Ds Max is one of the best in the world in rendering.
The 3Ds Max program is a critical and essential modeling program in architecture and interior design education. It is preferred among modeling programs because it is easy to create shapes with different features; It is a suitable program for modeling “curve” surfaces.
When you learn the 3Ds Max program, you will easily make 3D models of your projects.
3DS Max program, with its V-ray plug-in, is a beneficial program for making high-quality and detailed models and rendering this model with its materials for visualization and rendering. You do not need different rendering programs in this program. It is also used for quickly produced models on plans, sections, and views transferred from the programs for 2D drawing used in architectural offices. It is possible to create two-dimensional drawings within the program itself. It is compatible with most programs in the industry. You will also need it throughout your university life and this will be at the top of the skills you will add to your portfolio in your business life. 3DS Max program is used in most of the architecture and interior design offices around the world.
You will learn 3DS Max by drawing the plans, sections, views, models, and surroundings of a project, and you will produce a project for your portfolio. You will also complete the course with learning and using the program in the best way for architectural education in BackStudio Milan.
Creating drawings by exploring the 3DS Max interface
Using the mouse practically, keyboard tricks to work quickly and efficiently in 3DS Max
Understanding the basics of the 3DS Max design process
2D plan configuration basics
Creating a basic mini-project starting with creating 3D walls
Adding doors and windows, defining entries attaching with the walls
Creating stairs with different types and inserting the project
Creating space for doors and windows in the wall
Creating the first floor with all properties
Modeling bedroom, bathroom, kitchen, living room
Taking a quick render and detaching elevation plan
Starting to learn about materials and lights
Learning how to apply first Omni light and Omni light settings
Applying skylight on structure and materials on a model
Finalizing a mini project
Rendering for model and interior places
Building, environment, and landscape modeling
Learning V-ray features
Learning some advanced materials and tools
Lighting 3 point setup, MR sun and sky, daylight system, photometric lights, exposure control
Keyframe animation, curve editor, mass FX, mental ray lighting
Learning walkthrough animations
Learning exterior rendering tools and techniques,
Adding entourage paper models
Using the camera
Finalizing the project with more advanced techniques
Project 1: House Project (with its topography, environment)
Project 2: Suggestion from the tutor (project design ideas inspired by the famous architects’ buildings)
Project 3: Improving the students` existing projects.
Project 4: According to the student’s interest (from some resources such as archdaily and divisare)
It is not enough for a designer/architect to learn only the features of software programs. The important thing is to have the ability to apply it in the projects it draws. Using these programs quickly, saving time, and gaining the skills to present your project is essential. We offer project activity in all our courses, so when you complete your training, we make sure that you can use this program in your future projects without needing any help again.
Learning the 3DS Max program by drawing the plans, sections, views, model, and environment of a house project you have chosen allows you to use this program in architecture and interior design much more effectively. Instead of learning the 3DS Max program as a technical drawing course, we aim to teach you more qualified and useful tools, shortcuts, and tricks in your school or business life. We provide this training with our qualified architect/designer instructors working in our organization by contributing to your architectural life.
High school students who are planning to study architecture or interior design
Undergraduate students who are currently studying architecture or interior design
Architecture/ interior design students who need a new project for their portfolio
Anyone with a personal interest in 3DS Max.
Lesson 1: Creating drawings by exploring the 3DS Max interface, Using the mouse practically, keyboard tricks to work quickly and efficiently in 3DSMax, Understanding the basics of the 3DS Max design process
Lesson 2: 2D plan configuration basics
Lesson 3: Creating a basic mini-project starting with creating 3d walls
Lesson 4: Adding doors and windows, defining entries attaching with the walls, Creating stairs with different types, and inserting the project
Lesson 5: Creating space for doors and windows in the wall, Creating the first floor with all properties
Lesson 6: Modeling bedroom, bathroom, kitchen, living room
Lesson 7: Taking a quick render and detaching elevation plan
Lesson 8: Finalizing the mini project for presentation
Lesson 1-2: Preparing an architectural project with beginner properties
Lesson 3-4: Starting to learn about materials and lights
Lesson 5: Learning V-ray features
Lesson 6: Learning how to apply first Omni light and Omni light settings
Lesson 7: Applying skylight on structure and materials on a model
Lesson 8: Finalizing mini project for presentation
Lesson 1: Preparing an architectural project with beginner and intermediate properties
Lesson 2: Rendering for model and interior places, usage of light
Lesson 3: Building, environment, and landscape modeling, Learning some advanced materials and tools
Lesson 4: Lighting 3 point setup, MR sun and sky, daylight system, photometric lights, exposure control
Lesson 5: Keyframe animation, curve editor, mass FX, mental ray lighting
Lesson 6: Learning walkthrough animations
Lesson 7: Learning exterior rendering tools and techniques, Adding entourage paper models
Lesson 8: Usage of the camera, Finalizing the project with more advanced techniques
Goals and Objective
You have the opportunity to take this course at beginner, intermediate or advanced level, depending on the result of the placement test you will do after registering on our platform. You can adjust and plan your schedule according to the availability of the instructor.
For the students to develop their projects, they should also spend their own efforts after the lesson. Therefore, there should be approximately one week between each lesson. One-on-one lessons are scheduled once a week for 8 weeks. Each lesson lasts 3 hours in this course.
Creating two and three-dimensional designs such as plans, sections, sights, and models, etc.
Developing a house project for more efficient learning in 3DS Max
Improving your project for more efficient learning in 3DS Max
Finalizing the project with the best ways
Making a house design for your portfolio
Improving your project design