Introduction to Architectural SketchUp Software Course
3Ds Max training is considered the first step of a successful career today because almost every workplace requires good 3Ds Max knowledge from candidates. 3Ds Max allows for maximum customization in its interface. So it is possible to arrange 3Ds Max precisely according to what you need. A program with many tools and also has such a free workspace is hardly find feature.
3Ds Max reveals very high-quality work at the rendering stage. Working with the V-ray, 3Ds Max is one of the best in the world in rendering.
The SketchUp program is a straightforward program with Layout and Style Builder additional programs and a rich program with plugins. It is for producing models quickly on plans, sections, and views transferred from the programs used in 2D drawing that are used in offices related to architecture. It is compatible with most programs in the industry and highly preferred because it is straightforward and easy to learn. You will also need it throughout your university life and will be at the top of the skills you will add to your portfolio in your business life. SketchUp program is used in most of the architecture and interior architecture offices in the world.
On the BackStudio Milan platform, you will learn SketchUp by drawing the plans, sections, views, model, and environment of a project, and you will have produced a project for your portfolio. You will learn and use the SketchUp program in the best way for interior design and architectural education when you finish the course.
Creating drawings by exploring the SketchUp interface
Using the mouse practically, keyboard tricks to work quickly and efficiently in SketchUp
Starting with a mini basic project with manipulation tools or starting with importing a two-dimensional project
Intersect faces and follow me
Making multiple copies practically
Working with push/pull tools for walls, tiling, and ceiling
Working with groups and components
Working with roofs on a project
Painting, materials, and textures use
Adding text and dimensions
Using exact scale and dimensions and finalizing the project with extension overviews
Layout basics and layout features on the project
Time-saving tricks and plug-ins
Learning V-ray for SketchUp
Finalizing your project with rendering
Workflow overview with creating scenes
Advanced scenes for layout with scenes anatomy
SketchUp styles with user interfaces
Learning more substantial tricks and plug-ins
Annotations with Patterns/Hatching
Learning how to export the SketchUp model for other programs
Finalizing the project with presentations
Project 1: House Project (with its topography, environment)
Project 2: Suggestion from the tutor (project design ideas inspired by the famous architects’ buildings)
Project 3: Improving your existing project
Project 4: According to the student’s interest (from some resources such as archidaily and divisare)
You will learn how to use the SketchUp program in architecture and interior architecture in a much more effective way to learn the plans, sections, views, model, and environment of a house project you have chosen. Instead of learning SketchUp as a technical drawing course, we aim to teach you more qualified and useful tools, shortcuts, and tricks in your school or business life. We provide this course with our qualified architect tutors working in our organization by contributing to your architectural life.
Lesson 1: Creating drawings by exploring the SketchUp interface
Lesson 2: Using the mouse practically, keyboard tricks to work quickly and efficiently in SketchUp
Lesson 3: Starting with a basic mini project with manipulation tools or starting with importing a two-dimensional project
Lesson 4: Working with tools such as intersect faces and follow me, making multiple copies practically
Lesson 5: Working with tools such as push/pull tools for walls, tiling, and ceiling, working with groups and components
Lesson 6: Working with roofs on a project
Lesson 7: Painting, materials, and textures use, adding text and dimensions
Lesson 8: Using exact scale and dimensions and finalizing the project with extension overviews
Lesson 1-2: Preparing an architectural project with beginner properties, layout basics, and layout features on the project
Lesson 3-4: Time-saving tricks and plugins
Lesson 5-6: Learning V-ray for SketchUp
Lesson 7-8: Completing your project with rendering, finalizing the project for presentation
Lesson 1: Preparing an architectural project with beginner and intermediate properties
Lesson 2: Workflow overview with creating scenes
Lesson 3: Progressive scenes for layout with scenes anatomy
Lesson 4: SketchUp styles with user interfaces
Lesson 5: Learning more substantial tricks and plug-ins
Lesson 6: Annotations with Patterns/Hatching
Lesson 7: Improving V-ray skills for SketchUp
Lesson 8: Scrapbooks, finalizing the project for presentation
Goals and Objective
You have the opportunity to take this course at beginner, intermediate or advanced level, depending on the result of the placement test you will do after registering on our platform. You can adjust and plan your schedule according to the availability of the instructor.
For the students to develop their projects, they should also spend their own efforts after the lesson. Therefore, there should be approximately one week between each lesson. One-on-one lessons are scheduled 2 days a week for 4 weeks. Each lesson lasts 2 hours in this course.
Creating two and three-dimensional designs such as plans, sections, sights, and models, etc.
Developing a house project for more efficient learning in SketchUp
Designing your own project for more efficient learning in SketchUp
Finalizing the project with the best ways
Making a house design for your portfolio
Improving your own project design.